Prototype of a 2D platformer:

  • Player gets to place platforms to advance
    • Pick up a drop-shaped item to get a platform
      • COLOR CODED: each color mean a different platform. Use the ScrollWheel to switch the platform you are going to use.
      • Platforms can not be placed inside floors.


        • Orange drop: normal Platform (number 0).
        • Brown drop: two parts Platform (number 1).
        • Green drop: Two level,  upside-down "Z" shaped (number 2).
    • Only 4 Levels since this is just to test the idea. all 4 levels have the same goal: reach the green "door".